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Anomaly at weeping woods
Anomaly at weeping woods













anomaly at weeping woods
  1. #Anomaly at weeping woods mod
  2. #Anomaly at weeping woods update
  3. #Anomaly at weeping woods mods

  • Everything you need to know about Fortnite chapter 2, season 8.
  • Here are the new Fortnite season 8 punchcards. In this guide, we’ll show you how the new punchcards work, along with a list of the new challenges for each character. It appears new characters will be added each week who will present questlines for you to complete, replacing the old challenge system.
  • Added to the game as an event-exclusive drop from Operation: Shadow Debt.
  • #Anomaly at weeping woods mod

  • Fixed the Weeping Wounds Mod not properly increasing based on the player’s melee combo multiplier.
  • Now increases Status chance in a Stacking Multiplier, 40% per combo tier.
  • Fixed Weeping Wounds Mod not applying its bonus correctly.
  • Fixed Weeping Wounds bonuses not resetting if you’re the Operator when the Combo expires.
  • Now drops from level 15-25 Necralisk Bounties.
  • #Anomaly at weeping woods mods

  • Fixed return issue with combo stacking Melee Mods (like Weeping Wounds) not resetting while in Operator with a very specific loadout as Client, as reported here:.
  • Fixed Weeping Wounds not applying to Garuda’s Talons (only applies when Talons are the single equipped Melee).
  • Enduring Strike, a Dark Sector mod that increases combo count chance on lifted enemies.
  • Blood Rush, a melee mod with a similar effect for Critical Hit chance.
  • anomaly at weeping woods

  • Body Count, Drifting Contact, and Gladiator Rush, melee mods that extend the duration of the melee combo counter.
  • Volcanic Edge, Voltaic Strike, Vicious Frost, and Virulent Scourge, dual stat mods which increase status chance and elemental damage.
  • Melee Prowess, another mod that increases Status Chance.
  • If you are client-side and are using the Naramon focus school, being in operator mode when your combo multiplier goes down, can cause your status chance to overstack.
  • Status Chance = Base Status Chance × (1 + Mod Status Chance) × (1 + Weeping Wounds Multiplier × Combo Multiplier) Bugs Status chance was calculated according to the following equation:

    #Anomaly at weeping woods update

  • Prior to Update 26.0 (), Weeping Wounds provided +45% status chance per combo level.
  • For example, a maxed Voltaic Strike (+60%) and Melee Prowess (+90%) on a weapon gives a Mod Status Bonus of +150%.
  • Mod Status Bonus: This is the total of all other equipped mod bonuses added together (excluding Weeping Wound bonuses of course).
  • Combo Multi: This is the multiplier from your melee combo counter.
  • anomaly at weeping woods

    Weeping Wounds Bonus: This is the bonus provided by Weeping Wounds based on its rank.Main article: Weeping Wounds/Stat Calculation/Equation ( edit) Status Chance = Weapon Status Chance × įor example, a weapon with 20% base status chance, modded with maxed Voltaic Strike (+60%) and Weeping Wounds, and with a Combo Counter of 4.0x would reach 20% × (1 + 60% + ) = 56% chance to proc. The formula for calculating the increased status chance reached by the mod is as follows: Weeping Wounds can not be equipped on Exalted Weapons.Weapons with at least 19% base status chance can reach 100% status chance when using Weeping Wounds at a 12x combo multiplier.Weeping Wounds can often be significantly more powerful than a single dual stat mod in increasing pure status chance.Virulent Scourge), Weeping Wounds can increase status chance without introducing a new damage type into the mix. Weeping Wounds is an uncommon Melee mod that increases status chance as the Melee Combo Counter increases.















    Anomaly at weeping woods