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- #Anomaly at weeping woods mod
- #Anomaly at weeping woods update
- #Anomaly at weeping woods mods
Everything you need to know about Fortnite chapter 2, season 8. Here are the new Fortnite season 8 punchcards. In this guide, we’ll show you how the new punchcards work, along with a list of the new challenges for each character. It appears new characters will be added each week who will present questlines for you to complete, replacing the old challenge system. Added to the game as an event-exclusive drop from Operation: Shadow Debt. #Anomaly at weeping woods mod
Fixed the Weeping Wounds Mod not properly increasing based on the player’s melee combo multiplier. Now increases Status chance in a Stacking Multiplier, 40% per combo tier. Fixed Weeping Wounds Mod not applying its bonus correctly. Fixed Weeping Wounds bonuses not resetting if you’re the Operator when the Combo expires. Now drops from level 15-25 Necralisk Bounties. #Anomaly at weeping woods mods
Fixed return issue with combo stacking Melee Mods (like Weeping Wounds) not resetting while in Operator with a very specific loadout as Client, as reported here:. Fixed Weeping Wounds not applying to Garuda’s Talons (only applies when Talons are the single equipped Melee). Enduring Strike, a Dark Sector mod that increases combo count chance on lifted enemies. Blood Rush, a melee mod with a similar effect for Critical Hit chance.
Body Count, Drifting Contact, and Gladiator Rush, melee mods that extend the duration of the melee combo counter. Volcanic Edge, Voltaic Strike, Vicious Frost, and Virulent Scourge, dual stat mods which increase status chance and elemental damage. Melee Prowess, another mod that increases Status Chance. If you are client-side and are using the Naramon focus school, being in operator mode when your combo multiplier goes down, can cause your status chance to overstack. Status Chance = Base Status Chance × (1 + Mod Status Chance) × (1 + Weeping Wounds Multiplier × Combo Multiplier) Bugs Status chance was calculated according to the following equation: #Anomaly at weeping woods update
Prior to Update 26.0 (), Weeping Wounds provided +45% status chance per combo level. For example, a maxed Voltaic Strike (+60%) and Melee Prowess (+90%) on a weapon gives a Mod Status Bonus of +150%. Mod Status Bonus: This is the total of all other equipped mod bonuses added together (excluding Weeping Wound bonuses of course). Combo Multi: This is the multiplier from your melee combo counter.
Weeping Wounds Bonus: This is the bonus provided by Weeping Wounds based on its rank.Main article: Weeping Wounds/Stat Calculation/Equation ( edit) Status Chance = Weapon Status Chance × įor example, a weapon with 20% base status chance, modded with maxed Voltaic Strike (+60%) and Weeping Wounds, and with a Combo Counter of 4.0x would reach 20% × (1 + 60% + ) = 56% chance to proc. The formula for calculating the increased status chance reached by the mod is as follows: Weeping Wounds can not be equipped on Exalted Weapons.Weapons with at least 19% base status chance can reach 100% status chance when using Weeping Wounds at a 12x combo multiplier.Weeping Wounds can often be significantly more powerful than a single dual stat mod in increasing pure status chance.Virulent Scourge), Weeping Wounds can increase status chance without introducing a new damage type into the mix. Weeping Wounds is an uncommon Melee mod that increases status chance as the Melee Combo Counter increases.